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emotional state

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Psychological aspects of basketball players’ preparation for important matches

Olga Kravchenko Sports games, 2026, Issue 4(42), pp. 70-79 https://doi.org/10.15391/si.2026-4.10

چکیده

The aim of the study consists in the theoretical substantiation of the psychological preparation of basketball players before important matches and the identification of the most effective methods of regulating the psycho-emotional state of athletes. Research methods: theoretical analysis and generalisation of scientific and methodological literature. Research results. Analysis of scientific sources and practice of training basketball teams allows us to state that responsible matches are accompanied by significant psycho-emotional stress. It can be associated with the importance of the result, the level of the opponent, the expectations of the coach, partners and fans, as well as with previous experience of victories or defeats. One of the most common psychological states before a responsible game is pre-start anxiety. Its excessive level can negatively affect the accuracy of throws, speed of decision-making, coordination of movements and the ability to act in accordance with the tactical plan. At the same time, moderate mental stress can have a positive meaning, as it helps to mobilize forces, increase the activity and concentration of the athlete. An important result of the study is the statement that the psychological readiness of a basketball player is formed in the following main areas: the formation of self-confidence, the development of concentration, the use of breathing exercises and muscle relaxation, the use of mental rehearsal (imitation of competitive moments), the formation of team psychological readiness, the importance of the coach’s activities. Conclusions. Psychological preparation is an important component of the overall preparation of basketball players and directly affects the stability of their competitive activity. Before important matches, athletes may experience increased anxiety, emotional tension, lack of self-confidence, decreased concentration, and fear of making mistakes. The optimal mental state of a basketball player before the game involves a sufficient level of mobilization, emotional balance, self-confidence, concentration, and readiness for team interaction. The most effective methods of psychological preparation are breathing exercises, muscle relaxation, positive self-suggestion, mental rehearsal, modeling competitive situations, individual methods of preparing for the match, and team guidelines. Psychological preparation should be carried out systematically throughout the entire training process. Conducting it only on the eve of a critical match does not provide a sufficient level of psychological readiness.

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The Impact of Gamification on Achievement, Flow Experience, and Emotional State

Sebahat Sevgi Uygur; Yasemin Kahyaoğlu Erdoğmuş Kuramsal Eğitimbilim, 2026, Vol. 19, Issue 4, pp. 879-905 https://doi.org/10.30831/akukeg.1861499

چکیده

The research aimed to examine the effects of gamification environments on university students' achievement, flow experiences, and emotional states. This study utilized a mixed-methods design, incorporating a quasi-experimental approach for the quantitative phase and a phenomenological approach for the qualitative phase. The study group consisted of 80 students (Quizizz, n = 32; Quizlet, n = 48) enrolled in the Educational Psychology course at a state university. Data were collected through the Achievement Test, Flow Experience Scale, and Positive and Negative Affect Scale. Both groups showed significant pre-test to post-test gains in achievement, with no significant difference between the two groups. Flow experience was positively correlated with positive emotion in both groups, but with achievement only in the Quizlet group. In the Quizizz group, achievement was moderately and negatively correlated with negative emotion, whereas no such relationship was found in the Quizlet group. No significant relationship was found between achievement and positive emotion in either group. Qualitative findings revealed that students actively engaged in both environments, reported higher motivation, and found learning more enjoyable. However, they experienced the platforms differently. Quizizz users emphasized excitement through competition and scoring, whereas Quizlet users highlighted confidence gained from repetition and individual progress. Overall, these results indicate that gamification tools led to similar achievement gains, but through different flow and emotional processes.

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Emo-aware: an intelligent and personalized model for driver emotion and health metrics assessment in advanced driver assistance systems

Emo-aware: یک مدل هوشمند و شخصی‌سازی‌شده برای ارزیابی شاخص‌های هیجانی و سلامت راننده در سامانه‌های پیشرفته کمک‌راننده

Sourav Mishra; Srijan Saha; Himansu Das; Mohammad Shabaz; Shakila Basheer; Ahmed Alyahya Scientific Reports, 2026, Vol. 16, Issue 1, pp. 31907 https://doi.org/10.1038/s41598-026-72113-w

چکیده

Driving can be enhanced if the vehicle quickly responds to the driver’s emotions. Accurate recognition of the driver’s emotional state is essential for advanced driver assistance systems (ADAS). The existing models restrict to single-modal data and fail to acquire hidden emotions which affects the prediction accuracy. Also, they lack real time data integration with self driving vehicles. Thus, a more robust multimodal model is needed to combine driver’s vital metrics and emotional behaviors for enhanced safety and dynamic vehicle-human interactivity. The proposed model ‘Emo-Aware’ blends real-time data from multiple sensors, including face emotion detection cameras, speech emotion detection microphones, heart rate sensors, and blood pressure sensors. The captured data are preprocessed to remove noise, retrieve relevant features and amplify to the desired state. Further, it processes this integrated data using a CNN model with hard voting method to precisely assess driver’s sentiments. The proposed framework is validated in a simulator using benchmark multimodal datasets, demonstrating its effectiveness for driver emotion assessment and laying groundwork for future real-world ADAS deployment. The robustness of model lies in its capability to adjust driving constraints on basis of the emotion quotient of driver thereby providing a personalized driving environment. Upon model’s implementation, there is a notable rise in accuracy and fall in the loss function. The diagonal values in the confusion matrix represent class-wise emotion detection accuracies of 0.92, 0.93, 0.91, 0.95, 0.92, and 0.86, corresponding to the emotions of disgust, fear, happiness, neutrality, sadness, and surprise, respectively. The results for discrete functional modules are also gauged. The speech-sentiment module recorded the optimal values, 0.94, 0.93, 0.91, and 0.92, respectively, for accuracy, precision, recall, and f-score. The blood pressure module reported the MSE, RMSE, MAE, and R-squared values as 6 mmHg² and 2.6 mmHg, 2.2 mmHg, and 0.96, respectively. Furthermore, the Face module also recorded the optimum values of 0.95, 0.94, 0.93, and 0.93 for accuracy, precision, recall, and f-score, respectively. Therefore, the model can be beneficial for advanced driver emotion detection that not only emphasizes safety but also examines the relationship between drivers and their vehicles through personalized emotionally aware interactions.

رانندگی می‌تواند در صورتی بهبود یابد که وسیله نقلیه به سرعت به هیجانات راننده واکنش نشان دهد. شناسایی دقیق وضعیت هیجانی راننده برای سامانه‌های پیشرفته کمک‌راننده (ADAS) ضروری است. مدل‌های موجود به داده‌های تک‌وجهی محدود می‌شوند و قادر به شناسایی هیجانات پنهان نیستند که این امر بر دقت پیش‌بینی تأثیر می‌گذارد. همچنین، این مدل‌ها فاقد یکپارچه‌سازی داده‌های بلادرنگ با خودروهای خودران هستند. بنابراین، نیاز به یک مدل چندوجهی مقاوم‌تر وجود دارد تا شاخص‌های حیاتی و رفتارهای هیجانی راننده را برای افزایش ایمنی و تعامل پویای انسان و خودرو ترکیب کند. مدل پیشنهادی «Emo-Aware» داده‌های بلادرنگ را از حسگرهای متعدد، از جمله دوربین‌های شناسایی هیجان چهره، میکروفون‌های شناسایی هیجان گفتار، حسگرهای ضربان قلب و حسگرهای فشار خون ترکیب می‌کند. داده‌های جمع‌آوری‌شده پیش‌پردازش می‌شوند تا نویز حذف، ویژگی‌های مرتبط استخراج و به وضعیت مطلوب تقویت شوند. سپس این داده‌های یکپارچه با استفاده از مدل CNN و روش hard voting برای ارزیابی دقیق احساسات راننده پردازش می‌شوند. چارچوب پیشنهادی در شبیه‌ساز با استفاده از داده‌مجموعه‌های چندوجهی مرجع اعتبارسنجی شده و اثربخشی آن برای ارزیابی هیجان راننده و فراهم‌سازی زمینه برای استقرار آتی در ADAS واقعی را نشان می‌دهد. پایداری مدل در توانایی آن برای تنظیم محدودیت‌های رانندگی بر اساس ضریب هیجانی راننده نهفته است و بدین ترتیب محیط رانندگی شخصی‌سازی‌شده‌ای فراهم می‌شود. با پیاده‌سازی مدل، افزایش قابل توجهی در دقت و کاهش تابع خطا مشاهده می‌شود. مقادیر قطری ماتریس سردرگمی دقت شناسایی هیجان به تفکیک کلاس را به ترتیب 0.92، 0.93، 0.91، 0.95، 0.92 و 0.86 برای هیجانات انزجار، ترس، شادی، خنثی، غم و شگفتی نشان می‌دهد. نتایج ماژول‌های عملکردی مجزا نیز ارزیابی شده‌اند. ماژول احساس-گفتار مقادیر بهینه 0.94، 0.93، 0.91 و 0.92 را به ترتیب برای دقت، دقت مثبت، یادآوری و f-score ثبت کرده است. ماژول فشار خون مقادیر MSE، RMSE، MAE و R-squared را به ترتیب 6 mmHg² و 2.6 mmHg، 2.2 mmHg و 0.96 گزارش کرده است. همچنین، ماژول چهره نیز مقادیر بهینه 0.95، 0.94، 0.93 و 0.93 را به ترتیب برای دقت، دقت مثبت، یادآوری و f-score ثبت کرده است. بنابراین، این مدل می‌تواند برای شناسایی پیشرفته هیجان راننده مفید باشد که نه تنها بر ایمنی تأکید دارد بلکه رابطه بین رانندگان و خودروهایشان را از طریق تعاملات شخصی‌سازی‌شده و آگاه از هیجان بررسی می‌کند.

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